Each disciple has a class that determines how the disciple performs in the sacraments. Each class provides the disciple a menu of three active abilities (listed below). In addition, as disciples perform miracles, they get to choose class specific passive abilities that improve the effectiveness of the active abilities.
Ambassador[ | ]
"The Ambassador represents the Ancestral tradition of Peace that should govern over all life. The Ambassador excels when Sacraments take longer. Ambassadors have boosts and healing Abilities that strengthen your argument of peace, and can finish with devastating finales."
- Ancestral
- Charisma & Devotion
- HP: +25%
- Initiative: -25
- Evasion: -10
- Unique: Peace
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Unity | Ancestral | Reason, Grace | Devotion | "Heals disciples and raises their Charisma and Devotion." |
Peace Offer | Ancestral | Reason | Charisma | "An Ancestral morale ability." |
Divine Peace | Divine | Sorcery | Charisma | "A Divine morale ability." |
Ascetic[ | ]
"The Ascetic represents the Divine purity of <God>. The Ascetic is a defensive class who makes opponents Stumble on their words more often. He excels against the lustful and weird."
- Divine
- Devotion & Health
- HP: 0%
- Physical Armor: +10
- Morale Armor: +10
- Unique: Purity
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Shame | Divine | Fear, Reason | Devotion | "Morale ability that replaces morale attacks on its mind with shame." |
Purify | Divine | Grace | Health, Devotion | "Morale ability that decreases morale accuracy for 1 turn." |
Purge | Dark | Overpower | Health | "A physical ability. Bonus chance to go for the weakest target." |
Beast Walker[ | ]
"The Beast Walker brings swift judgement. They're fast and effective, but lack good defenses."
- Nature
- Cunning & Might
- HP: -25%
- Physical Armor: +0
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Invisible Prowl | Nature | Sorcery | Cunning | "A lesser Nature physical ability that increases the Evasion of your allies." |
Agile Claw | Nature | Grace | Cunning | "A Nature physical ability, with increased chance to hit." |
Critical Claw | Nature | Fear | Might | "A Nature physical ability with increased Crit Chance." |
Charlatan[ | ]
"Does the Charlatan really believe in you? In any case, he believes he can make a profil "in your name". His abilities deal decent damage, and allow you to steal Materials"
- Life
- Cunning & Knowledge
- HP: 0%
- Physical Armor: +10
- Morale Armor: +5
- Unique: Greed
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Show-Off Heritage | Ancestral | Grace | Cunning | "An Ancestral physical ability that targets all opponents. Other allies are more likely to intercept (physical) for one turn. |
Golden Scepter | Life | Fear | Cunning &
Knowledge |
"Strong Life physical ability." |
Con | Life | Reason | Knowledge | "A Life morale ability that steals Materials" |
Chieftain[ | ]
"The Chieftain is a powerful leader. They use Rally Abilities to motivate and buff your Disciples, but can also strike with their totem. They can attack after a Rally Ability to set the example."
- Ancestral
- Charisma & Might
- HP: 25%
- Physical Armor: +0
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Mighty Rally | Ancestral | Grace | Charisma | "AoE morale ability that increases your Disciple's might and charisma by 10%." |
Totem Slam | Ancestral | Overpower | Might, Charisma | "Powerful physical ability that scales with both might and charisma." |
Intimidate | Ancestral | Fear | Might, Charisma | "Powerful morale ability that scales with both might and charisma." |
Cook[ | ]
"The Cook represents your bounty from Nature. They are a support class that works best with another Life disciple close by. Most abilities scale on Knowledge."
- Nature
- Knowledge & Charisma
- HP: 0%
- Physical Armor: +0
- Morale Armor: +0
- Unique: Generosity
Active Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Split Meal | Nature | Reason | Knowledge | "Heal a random ally. Both the ally and the cook gain a big morale power boost." |
Miracle Bounty | Nature | Sorcery | Knowledge, Charisma | "Potent morale ability, but also gives target +25% physical damage." |
Nurse | Divine | Grace | Charisma | "A Divine morale ability." |
Cultist[ | ]
"The Cultist is a mad prophet who uses Dark and weird abilities. He also unchains your allies, increasing their Strength and boiling their blood with madness!"
- Divine
- Knowledge & Might
- HP: 0%
- Physical Armor: +0
- Morale Armor: +0
- Unique: Madness
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Corruption | Sorcery | Knowledge, Might | "Potent morale ability" | |
Words of Madness | Dark | Fear | Knowledge | "A Dark morale ability that makes opponent converts doubt back to neutral" |
Abberant Growth | Nature | Overpower, Sorcery | Might | "A Nature physical ability that lowers cunning" |
Druid[ | ]
"The Druid sees you in nature, balanced and nurturing. They are defensive and supportive. They are especially apt in dealing with incoming morale damage."
- Nature
- Knowledge & Devotion
- HP: 25%
- Physical Armor: +0
- Morale Armor: +10
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Wisdom | Nature | Reason | Devotion | "Lesser morale ability that scales with devotion. Also raises morale armor and intercept (morale)." |
Marvel of Growth | Nature | Grace | Knowledge | "A Nature morale ability." |
Entangle | Nature | Sorcery | Knowledge | "A physical ability that leaves the target hampered and unable to used some morale abilities. Extra hit chance." |
Executioner[ | ]
"An Executioner is a magnificent warrior that uses both Might and Health to take down foes at unimaginable speed. However, they are frail and run out of breath quickly."
- Dark
- Might & Health
- HP: 0%
- Physical Armor: +10
- Morale Armor: +0
- Unique: War
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
War Wind | Dark | Sorcery | Health and Might | Attacks all opponents for damage |
Rend | Ancestral | Overpower | Health | Lowers physical armor of opponent |
War Reaper | Dark | Overpower, Fear | Might | Attacks opponent for damage |
Guardian[ | ]
"The Guardian is the vigilant defender of the people. They excel versus physical damage and often block to protect their allies. Their offensive capabilities are limited."
- Life
- Cunning & Health
- HP: 25%
- Physical Armor: +10
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Wall | Life | Grace | Health | Self heal and physical armor buff; chance to intercept |
Shield Bash | Life | Overpower | Health | Chance to stun opponent |
Life Strike | Life | Sorcery | Cunning | Attacks opponent for damage |
Harbinger[ | ]
"The Harbinger is an avatar of the void. She lowers the Defy of opponents and unleashes a barrage of Dark abilities on them. A good companion for Morale classes"
- Dark
- Health & Knowledge
- HP: 25%
- Physical Armor: +10
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Demoralize | Dark | Reason | Knowledge | Lowers opponent's morale armor |
Mortify | Dark | Fear | Health and Knowledge | Chance to cause opponent to fear (morale) |
Shattering Spell | Dark | Sorcery | Health | Attacks opponent for damage (physical) |
Lust Priest[ | ]
"The Lust Priest revels in the power of Pleasure. They have a particular set of Nature and Life abilities. These are especially strong if the target is attracted to the Lust Priest, and lowers their defenses."
- Nature
- Charisma & Cunning
- HP: 10%
- Physical Armor: +0
- Morale Armor: +0
- Unique: Pleasure
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Sensual Touch | Life | Overpower | Cunning | "Physical ability with increased Crit Chance" |
Alluring Body | Nature | Grace, Sorcery | Charisma, Cunning | "AoE morale ability that scales with both Charisma and Cunning." |
Seduce | Nature | Grace | Charisma | "Morale ability that inflicts the 'Infatuated' debuff." |
Rage Prophet[ | ]
"The Rage Prophet spreads your will with physical might. Attacking is their sole specialty."
- Ancestral
- Might & Health
- HP: 50%
- Physical Armor: +0
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Concussion | (none) | Overpower | Health | Chance to stun opponent |
Blind Rage | Ancestral | Fear | Might | Attacks random opponent for damage |
Ancestral Strike | Ancestral | Sorcery | Might | Attacks opponent for damage |
Smitesword[ | ]
"The Smitesword is the champion of your religion. In the Sacrament, they excel against those who try to seduce you with their vice. They are also capable defenders against Morale damage."
- Divine
- Might & Devotion
- HP: 0%
- Physical Armor: +0
- Morale Armor: +5
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Challenge Heresy | Divine | Reason | Devotion | Improves morale armor and the chance to defy |
Smite | Divine | Overpower | Might | Attacks opponent for physical damage (strong vs sorcery). |
Judgement | Divine | Grace | Devotion, Might | Attacks opponent for physical damage |
Songsmith[ | ]
"The Songsmith channels your power through music. Their shongs often affect multiple targets. They're also good in keeping morale high and inspiring other disciples to greatness."
- Life
- Charisma & Cunning
- HP: 0%
- Physical Armor: +0
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Loud Hymn | Life | Overpower | Charisma | "AoE morale abiltiy that also heals your disciples." |
Classic Song | Life | Reason | Charisma | "Very strong AoE morale ability, but lowers physical armor for 2 rounds." |
Performance | Life | Grace | Cunning | "Morale ability that raises Cunning of all your disciples by 20%. Buff stacks 3 times." |
Weaver[ | ]
"The Weaver spreads your sill through dreams and visions. They focus on manipulating of the enemy Mind."
- Dark
- Knowledge & Charisma
- HP: 0%
- Physical Armor: +0
- Morale Armor: +0
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Mind Stare | Dark | Overpower | Charisma | "Lesser morale ability that dazes the mind of the opponent for the whole Sacrament." |
Scold | Dark | Reason | Charisma | "Morale ability. Higher chance to hit." |
Nightmare | Dark | Sorcery, Fear | Knowledge | "Morale ability that scales on Knowledge. Increased chance on Critical Chance." |
Zealot[ | ]
"The Zealot is a powerful orator, who excels at dealing morale damage and does well with critical hits."
- Divine
- Devotion & Charisma
- HP: 0%
- Physical Armor: +0
- Morale Armor: +10
Ability | Element | Style | Scales with | Description |
---|---|---|---|---|
Blessing | Divine | Grace | Devotion | "Lesser morale ability that raises the Crit Chance of all allies." |
Castigate | Divine | Fear | Charisma | "Potent morale ability." |
Question | Divine | Reason | Charisma | "Lesser morale ability that daze the opponent for one round." |